Shafeen Alam
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CheggEarning a teamLeadership

Four designers nobody was using

Chegg was the first team I managed. I got it during a re-org that cost us our Head of Design, by formally applying and interviewing for it like an outside candidate. What I inherited was four designers in Ukraine being used as a production queue. Most of what follows is what happened once they stopped being treated that way.

Role
Senior UX Designer to UX Design Manager
Tenure
July 2013 to October 2015
Team
4 designers offshore, plus 2 researchers dotted line
Note
The first team I managed
case.md
$ cat outcome
offshore_output: ~50% more
promotion: Senior in 6 months
Why it mattered

The company had just lost its design lead, and a team treated as a production queue rarely does its best work.

60-second read

Problem

A consultant review cost us our Head of Design and put everyone under evaluation. The team I would inherit was four designers in Ukraine, treated as a production queue rather than as designers.

System decision

Change how they were regarded before changing anything else. Then rebuild the day around a nine hour time difference so the work never sat still.

My contribution

Formally applied for the role during the re-org and won it. Rebuilt how the team worked, wrote the first real career ladders, and became design's voice with product and the executive team.

Outcome

Roughly 50% more output from the offshore team, a designer promoted to Senior within six months, and a second vertical handed to me five months later.

Jump to

01 · Shipped

A functioning distributed team, real career ladders, a hiring process that stopped losing people, and design in the room when strategy was set.

50%
more output from the offshore team, from workflow rather than headcount
3
verticals by the end: Admissions, Careers, Enrollment Services
2 years
from Senior UX Designer to a director-level management role

02 · How I got the job

I joined Chegg in 2013 as a Senior UX Designer, hired for Android expertise to support a planned app. It was pre-IPO consumer EdTech serving college students, and it went public that November.

In July 2014 an outside consultant was brought in to evaluate how effective the design function was. We lost our Head of Design as part of that process, and everyone was reevaluated.

The application

A role opened to lead a newly formed 0 to 1 market, high school, and I had to formally apply for it. Five recommendations from people inside the company, then four stages of interviews.

I got it, and immediately lost one of the designers I was going to manage. That is what a re-org is. You win the argument and the budget still moves.

Two years, four titles

Nov 2014 to Oct 2015 UX Design Manager, Admissions & Career Services
Aug 2014 to Oct 2014 UX Design Manager, High School Services
Apr 2014 to Jul 2014 Lead UX Designer
Jul 2013 to Mar 2014 Senior UX Designer

03 · The team I inherited

Four designers in Ukraine, and nobody was using them properly. They were handed production work, which is a reliable way to guarantee you get production work back. I changed the workflow and got roughly fifty percent more out of the team without adding a single person.

The most important change was not a process change. I stopped regarding them as production designers and started treating them as members of the team, because they were.

Clear takeaways

Every session ended with what was decided and what happened next, written down. Ambiguity is expensive at any distance and ruinous at nine hours.

Delegation by skillset

I prioritized and assigned by what each person was actually good at, rather than handing out whatever was next in the queue.

Quarterly evaluations

Not required of me for an offshore team. I did them anyway, because a person with no review has no path.

Patience, and confidence

Most of the gain was not process. It was four capable designers being told, credibly, that they were part of the team.

04 · Continuous design

A nine hour gap between Santa Clara and Ukraine is either a problem or a second shift. I built the day so the work never sat still: a sync at the start of their day, which was our previous evening, and a check-in at the start of ours, which was their late afternoon.

Files moved through Dropbox, so whatever they finished we could pick up and keep going. Design ran nearly around the clock without anybody working longer.

Small decisions that mattered

Skype for calls and chat, chosen specifically because internet reliability offshore made anything heavier a liability. The best tool is the one that works on a bad connection.

And I migrated the team off Adobe Fireworks onto Sketch, so we were finally working in the same file format as everyone else.

05 · Becoming design's voice

Design does not get influence by asking for it. It gets influence by being present where decisions are already being made, reliably, over months.

The three legged stool

Constant contact with my product and engineering counterparts, on the premise that any one of the three of us alone is just an opinion. I set strategic objectives and carried the UX vision into their language.

A seat with the CPO

A bi-weekly sync with the Chief Product Officer on strategy and alignment, plus weekly one-on-ones with product managers and engineering leaders. Eventually I was presenting the vision to executives for concept approval.

Research, kept close

I pushed hard on discovery and testing, helped shape the research roadmap, and had both user researchers dotted-line report to me so research and design were never negotiating across a boundary.

Beyond my own team

I sat in a UX Leadership Meeting with three other managers on initiatives spanning the whole function, and ran a Mobile Design Bootcamp workshop to get mobile best practices and tooling into the wider Chegg design team. My mandate was one vertical. The craft problem was company-wide.

06 · Fixing how we hired

We were losing good candidates to our own process rather than to competitors, which is an embarrassing way to lose. So I rebuilt it.

  • Reached out to candidates directly rather than routing everything through an internal recruiter.
  • Wrote email templates for first contact and follow-up, so nobody sat waiting on me to find the words.
  • Screened by video call, and chose to have more first conversations rather than writing people off on paper.
  • Kept every stage moving on time, because a slow process loses the strongest candidates first.
  • Published a concise interview schedule and was transparent about it from the first email.

07 · How people grew

Ladders and levels

The existing requirements were dated and keyed almost entirely to years of experience, which is a way of avoiding the judgment rather than making it. I wrote formal designer career ladders instead, and replaced role metrics that had been inherited from the engineering organization.

Within my first six months I coached a designer through to a Senior promotion.

One-on-ones, outside

I never held them in a closed room. We walked. People say things on a walk that they will not say across a table, and the conversation stops feeling like an assessment.

The content was explicit and actionable: clear milestones, named gaps, and both the hard and the soft skills, because the second set decides whether the first ever gets used.

08 · Culture, deliberately

None of this was perks. It was the work of making a group of people comfortable enough with each other to say the difficult thing in a critique.

Lunch, together

Catered so we would eat in the same room. Sometimes we talked about work. Mostly we did not. On busy days we carried it into a working session.

A funny video first

Every team meeting opened on a softer note. It sounds trivial. It is the cheapest way to make a room willing to disagree with you.

Skateboards

Our standing escape. We would grab boards and get out of the building together.

09 · What it added up to

Five months into the management role I was given a second vertical, Career Services, and promoted again. By the end I had three: Admissions, Careers, and Enrollment Services, the business to business side.

What the team shipped

Chegg College page
Redesigned
Chegg Colleges app
Launched
Chegg Career Center
Web and mobile
The Admissions product The Careers product

10 · The last day

I include this because it is the only kind of evidence about leadership that cannot be written by the leader. Everything above is my account of what I did. This is what the team did back.

Two photographs of me holding gifts: a framed ink drawing of Batman ringed by hand-drawn portraits of the team with a speech bubble reading I told them to use Gotham, not Bauer, and a printed poster headed Designed by Shafeen with our crafty hands, collaging project screens and signed with big respect and love by Borys, Sasha, Vitaliy and Yulia
Two posters, made by hand. The one on the right is signed Borys, Sasha, Vitaliy and Yulia, the four designers in Ukraine who were being used as a production queue when I arrived. The one on the left is a typography joke at my expense, which is its own kind of compliment.↗ open full size
A hand-painted Lego Batman and Robin photo cutout with the Chegg wordmark and paper bats, and four photographs of pairs of team members posing with their faces in the cutouts
They knew how much I like Batman, so they built this from scratch for the day, and then everyone queued up to use it. Culture is not the catered lunch. It is whether anybody would bother doing this.↗ open full size
An iPhone calendar for Friday 9 October 2015 listing Farewell Shafeen but first coffee at 9:30, an exit interview at 10:30, career journey interviews, a UX team hug at 3pm, and Shafeen's happy hour at 4:30, beside the event detail inviting the design team to The Quad
The day itself, scheduled. Coffee in the morning, a UX team hug at three, a happy hour at four thirty, and an exit interview wedged between the first two.↗ open full size

11 · What changed

Offshore team output
from workflow and regard, not headcount
+50%
Promotions I coached
to Senior, within my first six months
1
Verticals managed
Admissions, Careers, Enrollment Services
3
Researchers dotted line
so research and design stayed close
2

The fifty percent is the number I would defend, because of where it came from. No new headcount, no new budget, no new tools beyond Sketch and Skype. Four people who were already good, managed as though they were.

One of the designers from this period, Anna Phan, now works in design leadership at Google. Her recommendation is on the Leadership page.

12 · Takeaways

01 A team called production designers will behave like a production queue. Change the label and the treatment, and the output changes with it.
02 Fifty percent more output came from workflow and regard, not from hiring. That was the cheapest win available and nobody had taken it.
03 Having to formally apply for the job was uncomfortable and useful. Five colleagues had to vouch for me, which told me exactly where I stood.
04 Take the one-on-one outside. People say things on a walk that they will not say across a table in a closed room.
05 Career ladders keyed to years of experience are a way of avoiding the judgment. Writing real ones is the work.
06 Design gets a voice by showing up where decisions already happen. A standing sync with the Chief Product Officer did more for the function than any deck.

Call a team production designers and you will get production work. That is not a talent problem.

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